Live For Speed is a serious racing simulator.No arcade modes,no steering
aids – you have to do the driving. The main focus is to provide a realistic
racing experience for the online multiplayer game
and to allow single player races against aIl cars.
A serious simulator obviously requires a very good physics simulation to
provide the thrill and fun of real racing.
The game is intended to be released in three parts, S1
(Stage 1), S2, and S3. Each stage will feature improvements in many areas, such
as physics model, graphics and sound. Technical improvements introduced in each
new stage become available for previous stages as well, with the main
difference between stages being additional cars and tracks, as well as the
maximum number of players connected to a server.
A fully working, commercial, alpha version of
LFS S2 was released on June 24, 2005. The latest patch was released on November
30th, 2012. Some backward compatibility exists; an S2 license holder
may also be able to access servers for S1 or demo servers.
The S2 release offers a total of 20 different
vehicles. They range from beginner-friendly models to cars more suited for
players with more experience. There is a broad power spectrum, ranging from
under 100 hp to over 700 hp. The cars range from
fictional sports cars, GT DTM-like race cars and former JGTC
series cars to road legal hatchbacks.
For more information about
this video game please visit the official Live For Speed website here:
http://www.lfs.net
My system
- CPU: Intel Core G2020 @ 2,9GHz
- Ram: 4 GB DDR3 1333 Mhz
- MB: MSI H61M-P20 G3
- HDD: Western Digital 250 GB
- OS: Windows 7 Ultimate 32 bit
Live For Speed is a serious racing simulator.No arcade modes,no steering
aids – you have to do the driving. The main focus is to provide a realistic
racing experience for the online multiplayer game
and to allow single player races against aIl cars.
A serious simulator obviously requires a very good physics simulation to
provide the thrill and fun of real racing.
The game is intended to be released in three parts, S1
(Stage 1), S2, and S3. Each stage will feature improvements in many areas, such
as physics model, graphics and sound. Technical improvements introduced in each
new stage become available for previous stages as well, with the main
difference between stages being additional cars and tracks, as well as the
maximum number of players connected to a server.
A fully working, commercial, alpha version of
LFS S2 was released on June 24, 2005. The latest patch was released on November
30th, 2012. Some backward compatibility exists; an S2 license holder
may also be able to access servers for S1 or demo servers.
The S2 release offers a total of 20 different
vehicles. They range from beginner-friendly models to cars more suited for
players with more experience. There is a broad power spectrum, ranging from
under 100 hp to over 700 hp. The cars range from
fictional sports cars, GT DTM-like race cars and former JGTC
series cars to road legal hatchbacks.
For more information about
this video game please visit the official Live For Speed website here:
http://www.lfs.net
My system
-CPU: Intel Core G2020 @ 2,9GHz
-Ram: 4 GB DDR3 1333 Mhz
-MB: MSI H61M-P20 G3
-HDD: Western Digital 250 GB
-OS: Windows 7 Ultimate 32 bit
Live For Speed : - XR GT TURBO Burnout Gameplay HD
Burnout until tire explosion with XR GT
TURBO Enjoy!
My system
CPU: Intel Core G2020 @ 2,9GHz
GPU: Gigabyte GTX 280 1GB-512-bit GDDR3
Ram: 4 GB DDR3 1333 Mhz
MB: MSI H61M-P20 G3
HDD: Western Digital 250 GB
OS: Windows 7 Ultimate 32 bit
Monitor Model: Philips 226V LED 21,5 inch
Game Description
Live For Speed is a
serious racing simulator.No arcade modes,no steering aids – you have to do the
driving. The main focus is to provide a realistic racing
experience for the onlinemultiplayergame and to
allowsingle playerraces againstaIl
cars.
A serious simulator
obviously requires a very good physics simulation to provide the thrill and fun
of real racing.
The game is intended to be released in three parts, S1 (Stage 1),
S2, and S3. Each stage will feature improvements in many areas, such as physics
model, graphics and sound. Technical improvements introduced in each new stage
become available for previous stages as well, with the main difference between
stages being additional cars and tracks, as well as the maximum number of
players connected to aserver.
A fully working, commercial,alpha
versionof LFS S2 was released on
June 24, 2005. The latest patch was released on November 30th, 2012. Somebackward compatibilityexists; an S2 license holder may also
be able to access servers for S1 or demo servers.
The S2 release offers a total of 20 different
vehicles. They range from beginner-friendly models to cars more suited for
players with more experience. There is a broad power spectrum, ranging from
under 100hpto over 700 hp.
The cars range from fictionalsports
cars,GTDTM-like race cars and formerJGTC series
cars to road legal hatchbacks.